Thief Rogue Deck List Thief Rogue is holding its own so far, but the variant that is more of a mixture between thief and tempo might be better. That might be a problem. This might not make the cut because we are likely not running too many higher cost spells, but it depends on our build. If things are firing on all cylinders as we head into the late game it means we've got a Cutlass with some buffs on it and we're making trades and playing decks from outside our deck. This probably doesn't work in a more serious version of the deck. There's a lot to like with this Mage deck, in terms of constantly generating value. With three expansions going off into Wild, even the most veteran of Hearthstone players will be scrambling to come up with new decks.
Maybe not amazing in standard setups but nice addition to rogue. And because it's classified as a Pirate, it plays nicely with. If this combo comes late in the game and the player re-draws Plot Twist again, there's room to do this again in the same turn, giving the Warlock player near-limitless resources. Also considering Togwaggles Scheme instead of the prep. The following are current known issues that are still being researched and scheduled for a fix.
Rogue is getting a new weapon in The Witchwood, but is it good enough to make its way into decks? That all being said, I'll try something with her, even if just for the memes. Yes, the tempo is amazing, but usually running a bad card for an interaction that isn't consistent isn't worth it. Thanks to a generous collection of Dragon-empowering cards, Dragon Paladin is widely tipped to be a big part of the meta, and is on our watchlist for an equally big update right after launch. They will awaken after a specific amount of turns. Arena Spectral Cutlass is a poor card in Arena. Even if a way can be found to increase the Durability of the Cutlass, the 2 Attack is still prohibitive, and would require even more cards to increase the Attack value.
You could, for example, dramatically reduce the cost of Academic Espionage, and then use Elven Minstrel to - hopefully - draw into some cheap versions of the opponent's cards. While most Rogue decks can't really heal themselves, this card makes it so we can potentially gain some health back that we lost in the early game. Each subsequent chapter can be unlocked for 700 gold or 6. It makes sense, then, to run Vendetta and Underbelly Fence. There are some interesting experiments here, however, with some going all in on a very Demon-heavy interpretation of the deck. The face collector might help it but this is still way too hard to get much mileage out of without there being a fair bit more support in this set.
We must remember that she is severely understatted. Cards specific to Rogues are underlined. Control Priest - Rogue Decks Lots of juicy options for the Rogue at the start of Rise of Shadows. Here are the best Day One Hearthstone Rise of Shadows decks from all across the web: Tak Nozwhisker, king of Thief Rogue Blizzard Thief Rogue One of the more unique decks to come out of this expansion, Thief Rogue wants to steal every card your enemy has. You run ooze and auto win because you remove their main win condition. This is insane if we can play it on curve, and Pilfer turn one and this turn two is going to be one of the better plays we can make in the early game. I'd say this makes the case for Pilfer weaker.
Can be good in a token meta. I like your list overall though. Hearthstone content and materials are trademarks and copyrights of Blizzard and its licensors. There's a lot of resource generation with this deck, showing off the true potential of Plot Twist. You'll need to be careful about going too all-in on your weapon, and playing it as a tempo play without getting any use out of it might be a mistake.
This is a cool card but just not well supported enough based on what we have seen thus far There's also that new neutral witch's cauldron I think? If there is, it's not this one. It also officially kicks off the Year of the Dragon, bringing the Year of the Raven to a close. Prep is also really good with the treasures sans Golden Kobold and also makes Contract appealing. Probably not required for this deck, but a nice option. There's a lot more to it, though: as you progress, you can unlock different starting decks and alternative Hero Powers. We also run quite a few weapon buffs, and if we're commonly getting more cards from outside our deck then we can keep adding durability to it.
She's tech against slow decks. But what happens when rotates out? The Pirate tag is nice, because this deck will likely always have some Pirate synergy going on in it. Compare her to the other win conditions Rogue has. Malygos Druid - Hunter Decks It looks as though Deathrattle - or Mech - Hunter is going absolutely nowhere for the foreseeable future. He has been into games ever since, only briefly stepping away during his college years. Rogue is getting a new weapon in The Witchwood, but is it good enough to make its way into Kingsbane decks? So don't play this deck expecting a high winrate.
Prep may have to be looked at but not sure and any change would kill the card. Just two activators are unlikely to be consistent enough. The only changes are ; -2xCrystalizer -1xSouthsea Captain +1xTicket scalper +1xGral +1xPrep. As we head into the mid-game, we're looking to hopefully start setting up our Spectral Cutlass. Look at Druid…they have…ummm…like 3 mana ramp…6 mana ramp? With speculation that the meta is slowing down, the tempo and value Hooktusk plus Castaways gives is wild.